Tuesday, July 10, 2012

Modifying Nick's Game

Today I've, with help from Nathan, successfully imported the keyboard control scheme onto the Pit Level timed course for testing. Numerous movement speed / mouse sensitivity adjustments have been implemented. Tomorrow's work will focus on restoring the timer functionality associated with the startscript, endscript, and testscript.

Much of the time spent working on the project is spent learning what the scripts, scenes, and objects do and how they relate to each other. More in-depth documentation will remedy this.

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