Wednesday, May 30, 2012

Motion Capture, Nick's Game

Today Nathan will be the subject of motion capture research. Joe Kider will demonstrate proper practice which will be used in future testing. Biometric data such as heart rate and body temperature will be collected and analyzed in order to aid the development of realistic modeling practices. Later it is expected that I will continue with the familiarization, preparation and eventual utilization of Nick's game. Further updates will enumerate the specific actions taken in order to ready his game for objective and subjective testing.

Update 1: The GUI for the "Level 4" control scheme (which uses hips and leaning forward or back for aiming, as opposed to moving one's right arm) is not showing, and I am currently looking through the relevant sections to find what I can change to make it visible.

Update 2: Observation of Level 4's control scheme shows that while it is effective if used properly, its learning curve is a tad steep. The recommended improvements should be carried out, though it is encouraging to see improvement of game playablility after only a few sessions.

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